Cyberkilla

Admin

Total Posts: 5,984
Online Status: Offline
Fri Jul 9 7:23:29 EDT 2021

Yeah, I want us to have a lot of consumable items. Foods, potions, single-use items like medal makers, item mods, etc. Really shouldn't take that much effort, all the pieces are there, it just needs to be formalised properly.

Quote from Jyreeil
Something that maybe a credit sink or something maybe loot boxes that can give consumables like snail juice, maybe even just whatever the halloween trick or treat doors can give.  Maybe there could be new items as well as a rare drop to those boxes.  Dunno if they would be put in a vendor list, or bought at the specialty store, but this kind of thing is maybe also a thing that could get people to spend a currency on.


Invisible War ][

Jyreeil

Member

Total Posts: 90
Online Status: Offline
Sat Jul 10 2:51:55 EDT 2021

Right have a look at all my items in my world builder I have 3 different levels of items for credit/exp/turns.  These would be dropped by specific monsters, and have a specific use for the event I've been planning.

Quote from Cyberkilla
Yeah, I want us to have a lot of consumable items. Foods, potions, single-use items like medal makers, item mods, etc. Really shouldn't take that much effort, all the pieces are there, it just needs to be formalised properly.

Quote from Jyreeil
Something that maybe a credit sink or something maybe loot boxes that can give consumables like snail juice, maybe even just whatever the halloween trick or treat doors can give.  Maybe there could be new items as well as a rare drop to those boxes.  Dunno if they would be put in a vendor list, or bought at the specialty store, but this kind of thing is maybe also a thing that could get people to spend a currency on.


Hows it going, and have fun.